
Master in Interior Design
Become an interior designer professional able to respond to the changes and needs of a society in constant evolution, promoting the care and well-being of those who inhabit them.
Description of the curriculum
- Edition: 5th
- Teaching period: from October 2025 to June 2026. Final master's project presentation: June 2026
- Schedule: Monday to Thursday from 4 p.m. to 7 p.m.
- Modality: on-site
- Language: Spanish
- Price: 9.550 €
- Qualification: Master's Degree in Interior Design awarded by the UVic-UCC
- Credits: 60
Presentation
The design of spaces transforms the natural environment to maintain the balance of the ecosystem and respond to human needs, offering shelter and meaning. It reflects our quest to respond to cultural, emotional, functional and physical needs.
The Master's Degree in Interior Design focuses on the social and environmental impact of space design, training professionals capable of creating spaces that promote physical, emotional and cognitive health from a human-centred approach. Based on the principles of phenomenology and neuroarchitecture, this Master's Degree focuses on the design of spaces that connect with people through meaningful experiences.
Technology plays a fundamental role, empowering creativity and guiding decision-making with advanced tools. Students will explore the use of artificial intelligence (AI) as a resource to innovate in design and measure its impact on people, creating environments that transcend the everyday and promote the care and well-being of those who inhabit them.
Syllabus
Module 1: Projects
The Projects module is oriented towards project work within the disciplinary field, taking the form of different interior design projects. Instead of approaching spaces from the conventional typologies, this module focuses on three main categories that group together the different spaces: spaces for privacy, spaces for exchange and spaces for interaction.
The module combines design practice with the analysis of theoretical and formal references. It also integrates and puts into practice in the projects the knowledge and skills developed in parallel in other modules over three correlative project subjects, complemented by workshops.
- Atmospheric Design. Privacy: Introduction to the ‘atmospheric design’ concept framework. This subject develops projects in which inhabitants carry out activities in a private, reserved and personal setting. This subject explores the concept of privacy in homes, hotels, health and care spaces, or hybrid spaces (workshop-housing, co-housing, culture-housing, etc.). In other words: space as an actor in dialogue with its inhabitants.
- Space and experience (I): Development of a conceptual framework for the design proposal based on data and evidence.
- Research. (Why, what is the problem): Mapping the problem (general context, specific context), obtaining demographic data, identifying experiential clusters.
- The inhabitant (who are the people concerned). Identify persons of interest. Define user persona, define social constellations.
- The inhabitant in relation to the experience: Design of the desired experience for the inhabitant(s).
- Critical location analysis: based on objective data and subjective data.
- Formulation of the initial conceptual design.
- Space and experience (II): Development of a design proposal that responds to the challenges formulated in the previous subject by applying design strategies derived from neuroarchitecture.
Module 2: Space workshops
This module is oriented as a tool with which to experiment and acquire knowledge in workshop format, through practical learning combined with other methodologies.
It deals with complex concepts and dimensions (tangible and non-tangible, abstract and concrete) that have a direct impact on the design of interior spaces: light, colour, texture, sound, temperature, harmony, movement, atmosphere, experiences, sensations, emotions, etc.
It also explores the detection of those personal interests that have an impact on design and that allow students to acquire their own personal voice and language (their own poetics), and deals with concepts and knowledge tangential to the design of interior spaces that are indirectly related to the development of the discipline: furniture, restoration and rehabilitation. Finally, concepts of neuroarchitecture applied to the design of interior spaces are also explored.
This module is structured in eight correlative workshops:
- Perception and atmospheres workshop.
- Evidence-based design workshop.
- Restoration and rehabilitation workshop.
- Furniture workshop.
- Lighting workshop.
- Universal design workshop.
- Workshop on graphic design applied to interior design.
- Workshop on the history and context of interior design.
Module 3: Materiality and conditioning
This module is designed to explore the integral impact of materials on interior design projects, from their choice to their final implementation. Materials become protagonists in design, not only as physical elements, but also as sensory, emotional and cultural vehicles that transform the environment in which we live. By understanding their relevance in both technical and emotional terms, students will learn to create spaces that are functional, beautiful and, most importantly, generate well-being for users.
This module offers knowledge and tools for the materialisation of a space design project in a real physical space: materials, technology, processes, installations, norms and regulations, protocols... while exploring current materialities and processes linked to innovation, well-being and healthy spaces.
The module is organised into different thematic blocks, with the aim of giving the student a global and integral vision of the different areas that are related to the physical space.
Construction processes and spatial elements
- The poetics of materials: cultural and historical meaning.
- Construction processes and their relevance in interior design: from idea to materialisation.
- The moodboard as a conceptualisation tool: integrating sensations, emotions and styles.
Installations
- Sanitation, water, electricity, gas and air conditioning systems.
- How to effectively integrate installations into the interior design without compromising aesthetics and functionality.
- The integration of the installations seen in the interior design so that it is harmonious, making them part of the visual and functional environment, creating a coherent environment without cancelling out their functionality.
Essential elements of the space
- Kitchens and bathrooms: key elements for home well-being. Technical and aesthetic requirements.
- Selection of resistant, functional and aesthetically pleasing materials for high traffic areas.
From the project to the building site
- From conceptualisation to execution: the process of carrying out an interior design project.
- Agents and actors involved: architects, engineers, interior designers and contractors.
- Basic regulations (Technical Building Code), habitability and accessibility, building permits and project documentation.
Bioconstruction, healthy spaces and sustainability
- Fundamentals of healthy space design: how materials and design affect the health and well-being of occupants.
- Introduction to bioconstruction: natural and ecological materials that promote a healthy environment.
- Strategies for designing healthy spaces.
Measurements and budgeting
- Measurement techniques in interior design projects.
- Preparation and management of budgets.
Material innovation
- Biodesign, biomaterials, reuse, upcycling and innovative materials.
Module 4: Representation
The Representation module addresses graphic and visual representation as a fundamental part of the design process. Students will explore:
The module is organised into different thematic blocks, with the aim of giving the student a global and integral vision of the different areas that are related to the physical space:
Sensory representation. Diagrams, planimetries, post-production.
Introduction and exploration of graphic-visual language as a key tool in the communication of ideas in architecture and interior design. Explores basic principles of architectural representation and visual techniques to convey atmospheric sensations. It includes the post-production of planimetries using digital, manual and mixed methods, highlighting the student's expressive development.
Tangible three-dimensional representation. Models.
The main objective is for the student to transfer their project to the three-dimensional realm through the creation of models. In this process, a specific atmosphere will be explored through a manual three-dimensional model, allowing the student to materialise the central ideas of the space in a tangible way. Two types of models will be created: a conceptual one and an atmospheric one. In addition, we will seek to generate images of high expressive value by intentionally taking photographs of the models and their subsequent post-production, in order to highlight the atmospheric and sensory qualities of the space.
Intangible/digital three-dimensional representation. Rendering.
Introduction to the use of advanced digital modelling and rendering tools, specifically with 3D MAX and the CORONA rendering engine. The objective is to create three-dimensional representations of a simple space, focusing on obtaining photorealistic images that reflect the atmospheric qualities of the design. Through this process, students will explore the differences and advantages between analogue (manual) and digital rendering systems, comparing traditional techniques with the new possibilities offered by 3D modelling for a more accurate and detailed representation of space.
Editorial representation. Typography and composition.
Focuses on the introduction to editorial design, addressing fundamental concepts such as typography, composition, hierarchy and visual rhythm. Students will translate their project into editorial format, creating documents that integrate the conceptual and visual aspects previously worked on. The main objective will be to explore how the conceptual parameters of an atmosphere can be communicated effectively on paper, experimenting with graphic layout, visual hierarchy and editorial narrative.
Artificial intelligence representation applied to interior design.
The Applied Artificial Intelligence Workshop aims to introduce students to the use of artificial intelligence tools in the field of design and visual communication. Various platforms and specific programmes will be explored, such as DALL-E, MidJourney, Runway and Stable Diffusion, which allow images and videos to be generated creatively. In addition, students will learn editing and post-production techniques to optimise the creations generated, providing them with new tools to experiment with visual design and expand their creative possibilities through the use of artificial intelligence.
Module 5: Communication
This module deals with different aspects of communication in the context of the design of spaces in 2 large blocks.
Dialogue with the client and/or inhabitant
It delves into the importance of dialogue with the client, inhabitant or user of the space, using an innovative tool: the development and elaboration of dynamic conceptual diagrams as a tool for communication and dialogue between designer and client/user/inhabitant.
This technique transforms the traditional ‘what’ approach into the ‘why-how-what’ set of questions, allowing for a more fluid and effective communication. The main contents include the use of the dynamic conceptual diagram Communication 2:
Audiovisuals as a communication tool
It promotes the practice of the tools, languages and forms of expression specific to audiovisual creation, specifically applied to architecture and space design projects.
The contents include the audiovisual story, the fundamental elements of representation and narration, and audiovisual models, both on and off-screen, such as the trailer and the teaser. In addition, the use of image and sound is explored in depth, analysing their narrative and expressive role. Audiovisual production techniques such as composition, continuity, digital video capture and emotional and intellectual editing with Adobe Premiere Pro are taught.
As for sound, its physical foundations, its narrative power, sound design and digital audio capture and editing with Adobe Audition are covered.
Module 6: Master's Final Project
The TFM consists of a design project for an interior space, which will demonstrate the competences acquired during the programme. The projects must be developed based on the structural concepts of the Master’s Degree, such as atmospheric design, hybrid spaces, privacy and neuroarchitecture, which can be applied at a conceptual, material or formal level.
Students must define a programme for the project (such as housing, workspace, gastronomic space, art gallery, commercial premises, hotel, or hybrid spaces) and select a site, either from those proposed or an alternative one suggested by the student. The objectives of the project are to independently devise, conceptualise and formalise professional interior design projects.
In addition, students must design and carry out the professional communication of their interior design proposal.
The project will be developed following three key phases:
Phase 1: Ideation/Conceptualisation
In this phase, students will define the objectives and intentions of the project, establishing the theoretical-contextual framework and the statement of the proposal.
Phase 2: Formalisation/Materialisation
During this phase, students will work on the conceptual research of the project, identifying theoretical and formal references. Subsequently, they will translate the intentions of the project into design strategies and techniques, developing the research towards formal and material concreteness. They will also define the material and constructive aspects.
Phase 3: Communication
In this phase, students will design the communication of the project, defining how to convey the intentions and objectives of the design. They will develop the necessary elements to present their proposal clearly and effectively.
Projects

Estrategias proyectuales para espacios de interacción adaptativos
by Laia Alfaro
Surf House: Un oasis moderno para teletrabajadores
by Aleksandra Szczęch
Una a una. Centro ginecológico integral y holístico.
by Ivanna CastilloTeachers
Coordinator
Alba Méndez
Architect specialized in Neuroarchitecture
Maria Araya León
Partner and Director of Research at Qualia Estudio. Dr. in Architecture and Ergonomist
Silvia Bernad
Grau en Disseny / Postgrau en espais expositius / Màster oficial en recerca en art i disseny
Maria Lledó Cisneros
Interior designer & founder of PalomaStudio
Francisco Javier García
Teacher. Cultural Projects. Lighting Designer
Queralt Garriga
Architecture, museography, heritage
Sònia Grau
Founder and creative director at Oxigen_
Nelson Jara
Actor. Theater director
Kike Macías
Interior Designer
Lisa Marrani
Doctora en Tecnología. Arquitecta
Yumi Martí
3D Artist. Interior designer
Verónica Martín
Interior designer and technician in fine arts and furniture
Alba Méndez
Architect specialized in Neuroarchitecture
Pau Pericas
Master's Degree in Cinema and Audiovisual contemporary studies
Giovanna Pezzullo
Actress. Playwright. Sensory language teacher. Smell designer
Isabel Rodríguez
Bachelor's Degree in Art History
Elisenda Rosàs
Architect specializing in restoration of architectural heritage
Edurne Sanz
Architect and graphic designer. Specialized in Communication
Gisela Steiger
Architect. Founder and Director of Autentico Architectural & Engineering Lighting Design
Career opportunities
- Designer specialist in interior spaces
- Collaborating designer in design and architecture studios
- Technical specialist in projects and management of interiors and space design works in companies in the sector
- Designer of ephemeral spaces (exhibitions, ephemeral architectures)
- Art direction in architecture and design
Within the BAU Design College framework, the master's degree offers professional connections with companies and/or design and architectural studios of renowned prestige with which students will be able to develop their professional career.
Admission and enrolment
Pre-enrolment and Admission
To apply for a master’s or postgraduate program at BAU, you must request your admission through the pre-enrolment process. Each application is evaluated by the program’s academic coordination team to balance the group composition and provide high-quality training.
BAU's master's and postgraduate programs have limited spots. The pre-enrolment process is carried out through admission rounds and remains open until all available spots are completed. Therefore, we recommend applying early to ensure your place in the program.
For detailed information on the required documents, the admission rounds and the steps to follow, please check the enrolment process for a master’s or postgraduate program.
Enrolment
Once the admission is confirmed, you will receive an email with the result and the instructions to complete your enrolment and confirm your place.
Two payment options are offered:
- Single payment (2% discount).
- Payment in 3 installments, with no additional charges.
Check here for full details on payment options and for scholarships and grants.
BAU students and alumni who have completed at least 50% of the credits for the Bachelor's Degree, Higher Degree in Design, or Graphic Design Diploma, or 100% of the credits for a Master’s or Postgraduate program, will receive a 10% discount.
Academic regulations for Masters and Postgraduate Degrees of BAU.
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