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Master in Interior and Spatial Design

Become an interior designer professional able to respond to the changes and needs of a society in constant evolution, promoting the care and well-being of those who inhabit them.

Description of the curriculum

  • Edition: 6th
  • Teaching period: from October 2026 to June 2027. Final master's project presentation: June 2027
  • Schedule: Monday to Thursday from 4pm to 7pm
  • Modality: on-site
  • Language: English
  • Price: 9.800 €
  • Qualification: Master's Degree in Interior and Spatial Design
  • Credits: 60

Presentation

The Master's Degree in Interior Design trains professionals to lead the new challenges of the discipline, equipping them with the strategic design methodologies necessary to tackle any challenge in space and interior design. The programme adopts a vision focused on the creation of experiential and atmospheric environments, placing emphasis on the sensory and functional experience of the user. Sustainability, healthy materials and the science of how the built environment impacts well-being and perception are integrated to design spaces that have a positive impact on people.

Students delve into all aspects of the process: from analysis and conceptualisation to materiality, lighting as a key material, and the creation of atmospheres. Sustainability and healthy materials are strategically integrated, applying knowledge of how spaces affect perceptions and emotions to design environments that generate meaningful experiences.

The philosophy of the master's degree is ‘design by doing’. Students move from concept to hyper-realistic 3D proposals, developing prototypes or models based on the strategies they develop and materialise in BAU's advanced workshops (Maker, wood, metal or textile). This practical approach is combined with the use of cutting-edge technologies, from Virtual Reality (VR) to Artificial Intelligence as a tool in the creative process.

This master's degree is aimed at creatives seeking in-depth specialisation, whether to start their own business, work in renowned studios or develop their own voice. It is ideal for those who want to master methodologies for creating solid narratives, for those who want to work hands-on in developing unique furniture or objects, or for anyone whose goal is to create spaces by generating sensory atmospheres.

Syllabus

The structure of the modules runs parallel to the main project module, which forms the backbone of the entire master's degree programme. This core module integrates the knowledge acquired in the other modules, complementing the depth of the projects to be developed and generating a flow of knowledge that provides resources to expand the final project (Master's Final Project).

Module 1 – Workshops (Corporeality and Holistic Vision)

This module is based on an ecosystem of workshops that provide a holistic view of interior design practice. It starts from the sensory relationship between body and context, applying knowledge of neuroarchitecture and user-centred design methodologies. The module combines the generation of referential culture with the interaction with real agents and prototyping, in order to understand space from the perspective of emotion, matter and experience.

  • Sensory, emotional and atmosphere-creation workshops.
  • Evidence, neuroarchitecture and universal design criteria.
  • Memory as a reference in rehabilitation and restoration.
  • Furniture as a significant element of the project, from the recognition of current brands to the creation of iconic pieces.
  • Co-design and user-centred design methodologies.
  • Interaction with real agents: design studios, project visits, showroom visits, workshops.

Module 2 – Materiality

This module offers an approach to materiality in physical environments. It addresses material as a strategic element, sustainability and the role of the designer in creating unique elements through hands-on experience. It explores everything from construction techniques (also applied to rehabilitation) to healthy materials, combining direct experimentation in workshops with the analysis of materials.

  • Construction techniques, techniques for renovation.
  • Sustainability, biomaterials and healthy materials.
  • Experimentation with coatings, textile design, patterns, clay, screen printing on flooring.
  • Lighting: experimentation with light and iconic lamps.
  • 3D manufacturing: 3D printing as a construction resource for prototyping.
  • Introduction to workshops (metal, plastics) and prototypes.

Module 3 – Projects

Projects is the backbone module where the knowledge from all the modules is put into practice within a project and conceptual framework. Design methodologies and processes are explored in order to tackle any interior design project, generating proprietary tools and focusing on the user and the experience at the centre. The approach proposes criteria for social, environmental and regenerative impact, but also commercial approaches aligned with the real needs of the interior design sector, such as projects for restaurants, hotels, commercial and residential spaces, temporary spaces, museum interventions, etc.

  • Projects I: Atmospheric Design and Intimacy. Introduction to the concept of atmospheric design. Projects are developed in environments where activities take place in an intimate and personal setting (homes, hotels, health or hybrid spaces), exploring space as an actor that dialogues with its inhabitants.
  • Projects II: Space and Experience (I). Analysis and Narrative. Development of a conceptual framework based on analysis and evidence (research, user persona, experience design). The module delves into the design of experiential spaces, where differentiation is essential. It explores the creation of immersive environments that tell a story, using narrative and drawing on the student’s own consistent, personalised vision to generate a unique experience within the space.
  • Projects III: Space and Experience (II). A new project proposal is initiated that will serve as a basis and will continue in the Master's Final Project. The project will focus on spaces for interaction and exchange, strategically applying and integrating the knowledge acquired in the workshops and previous projects. Students will define the programme (housing, workspace, commercial, gastronomic, cultural, hybrid and other programmes) and choose a real location (from several options provided or by proposing an alternative one).

Module 4 – Languages of Representation

This module provides access to representation tools in a pragmatic but also critical way. It focuses on expanding visual culture and art direction applied to graphic representations as a differentiating factor. The aim is for students to acquire the essential knowledge to communicate their projects, contributing their own identity and style.

  • Artificial Intelligence (AI) as a tool for representation and as support in conceptual and critical development.
  • 3D visualisation: Hyper-realistic and atmospheric renders, VR, AR and Art Direction of 3D imaginaries.
  • Animation and video: Stop-motion, atmospheric animation and project narrative generation.
  • Models: Conceptual, experimental, narrative and sensory as elements of physical immersion.
  • Graphic design concepts applied to project presentation.
  • Product and prototype development in the maker workshop.

Module 5 – Master’s Final Project

The Master's Final Project (MFP) is developed over the last five weeks as a direct continuation of the project begun in Projects III. This phase is devoted to deepening, detailing and refining the proposal, applying the knowledge and structural concepts from all modules in a comprehensive manner.

The work is based on the methodologies taught during the course, understanding the creative process as organic, circular and iterative. Students are expected to:

  • Re-examine the initial concepts and decisions of the project.
  • Use trial and error and the necessary iterations as a tool for experimentation and design optimisation.
  • Apply their own project diagram to serve as a guide for tutoring.

This is the stage for the detailed development of key elements, such as full-scale prototypes, custom cladding design, or strategic lighting definition, applying knowledge of materiality, workshops, and representation.

The structure of the modules runs parallel to the main project module, which forms the backbone of the entire master's degree programme. This core module integrates the knowledge acquired in the other modules, complementing the depth of the projects to be developed and generating a flow of knowledge that provides resources to expand the final project (Master's Final Project).

See all the projects

Guest lecturers

In previous editions the Master has included the participation of:

  • Ana Mombiedro, architect and neuropsychologist
  • Plastique Fantastique, artistic duo specialising in ephemeral spatial interventions
  • Miquel del Pozo, architect and art pedagogy
  • Francesc Rifé, interior and industrial designer

Collaborating Companies

In previous editions the master has collaborated with:

Career opportunities

  • Designer specialising in interior spaces.
  • Designer collaborating with design and architecture studios.
  • Technician specialising in projects and management of space design works in companies within the sector.
  • Designer of temporary spaces (exhibitions, temporary architecture).
  • Art direction in spaces.

Admission and enrolment

Pre-enrolment and Admission

To apply for a master’s or postgraduate program at BAU, you must request your admission through the pre-enrolment process. Each application is evaluated by the program’s academic coordination team to balance the group composition and provide high-quality training.

BAU's master's and postgraduate programs have limited spots. The pre-enrolment process is carried out through admission rounds and remains open until all available spots are completed. Therefore, we recommend applying early to ensure your place in the program.

For detailed information on the required documents, the admission rounds and the steps to follow, please check the enrolment process for a master’s or postgraduate program.

Enrolment

Once the admission is confirmed, you will receive an email with the result and the instructions to complete your enrolment and confirm your place.

Two payment options are offered:

  • Single payment (2% discount).
  • Payment in 3 installments, with no additional charges.

Check here for full details on payment options and for scholarships and grants.

BAU students and alumni who have completed at least 50% of the credits for the Bachelor's Degree, Higher Degree in Design, or Graphic Design Diploma, or 100% of the credits for a Master’s or Postgraduate program, will receive a 10% discount.

Academic regulations for Masters and Postgraduate Degrees of BAU.

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