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Projects from Bachelor Degree in Design

representar lo representado representar lo re-pensado re-pensar lo representado.

by Arnau Coll

Audiovisual Design
representar lo representado representar lo re-pensado re-pensar lo representado. representar lo representado representar lo re-pensado re-pensar lo representado. representar lo representado representar lo re-pensado re-pensar lo representado.

This project belongs to a moment where the representation of the person in digital world it’s increasing. We can understand how representativeness and analyses has always been a main point in the description of the person as a being. Now a days we are in an important moment where the representation of the person it’s constantly evolving. The goal, it’s investigate throw relational methodologies in order to represent people graphically. This methodologies are organized in four different concepts: time, body , space, objects and facial expressions. All of this is being create to propose questions around all the things that represents us, creating a plural space where the representation becomes a game about , Who represents what? The final results are creating a project that raises a huge range of questions before, while and after the act of representation itself.

Sin título-01.jpg

by Paula de Álvaro Pesquera

Graphic Design and Visual Communication
Sin título-01.jpg Sin título-01.jpg Sin título-01.jpg

Over the past few years, photographs have changed their context according to the value that different generations have given to all those memories expressed through images. Today, hundreds of pictures are taken to remain on the computer becoming virtual oblivion. «Photos are no longer used to store memories, they aren't made to be stored. They serve as exclamations of vitality, as extensions of experiences that are transmitted, shared and that disappear, mentally and/or physically». (Joan Fontcuberta, 2017) This evolution has produced a change in the way we use photography, has increased the functions for which we use photography and, as a consequence, this evolution has changed the value of this excess of pictures. Through a research and exploration process, Sin título-01.jpg project pretends to analyze the function, the use and the quantity of pictures we currently make, as well as it shows up the concept of ‘memory' in a world that grows as fast as the snapshots that we generate. From a critical point of view and through the documentation of this process, the main objective of the project is to question the importance or insignificance of the photographs that we make, generating a debate and offering new approaches about the devaluation of the memory due to this big amount of pictures.

Bloc a block

by Paula Guallar Sancho

Graphic Design and Visual Communication
Bloc a block Bloc a block Bloc a block Bloc a block

Bloc to block is a proposal to investigate ways of building relationships within the city; urban space is not only defined by city planning, the inhabitants have a key paper in its shaping. This initiative thinks the balcony as a space that brings together the public and the private; a place that not only represents, but that also presents. A space with great power to boost connections and bonds between people. The project aims to build an empowered community, ready to define the space that inhabits. Some messages collected at different points of the city come into being trough canvases that hang from the balconies; what remains behind the literal and metaphorical façade of the city, gain visibility. The project works the communication between residents having as its purpose to build a city to talk to, and live collectively.

"Yo"

by Jorgina Betorz López & Laura Garcia Sánchez

Interior Design
"Yo" "Yo" "Yo" "Yo"

"The urban associated with distance, insincerity and coldness in human relationships with nostalgia for the small community based on warm and frank contacts and whose members would share, it is assumed, a worldview, vital impulses and concrete motivational structures" (Delgado, 1999, p.25) Interpersonal relationships that are generated between individuals within modern society, is governed by an individualism that only looks for personal well-being. This distancing between human beings arises in most societies with the increase of cities, the density of the population and the new urban projects that want them to become "global cities", having an impact on urbanity and the social fabric of the neighbourhood. The public space, as the maximum expression of urbanity, has become a place of pure transitory use in which thousands of people live together without contact. The new user who cohabitates in urban spaces, has generated a new way of coexistence that forgets the old way of living and understanding the public space as a place to be, to do activities and to share. The "Yo" project is a research project that seeks through the design of probe objects to know and make visible the different forms of social life we can observe in the urban public space, in particular, social distance and individualistic behaviours. Through a critical way of thinking the objects have an ironic character after being placed in the public space, generating information about human interactions through the involuntary use of the designed objects.

Cuerpos frágiles

by Miguel Ascanio González & Adrián Correa Plasencia

Interior Design
Cuerpos frágiles Cuerpos frágiles Cuerpos frágiles Cuerpos frágiles

The investigation arises from the interest in the interpretation of body in different cultures. More specifically, we study through anthropologists Le Breton and Leenhardt society Melanesia, whose authors compare it to our society current western. Melanesians do not contemplate a word to define the body, they speak of kare as skin that covers both: the human being and a tree. Understand the body as a whole, an intrinsic part of the plant world and of others bodies. In contrast, the Western society of modernity treats it as something alien to the world, separated not only from environment and of others, also of ourselves. From this point, we center the body like the thorn back of the project. We ask ourselves ways to cover it and condition it spatially to pose a questioning of the distances and relationships between that body and its own body, with others and with the natural environment. We were worried about disengagement from the Western human being of modernity and we wanted it to connect with the environment, unlearn what he learned and experienced physically with his senses, posing gestures, traces, attitudes and meanings. We materialize the project as a large body space composed of natural fabric. To achieve this, we support each other in architectural and dress codes such as pattern making or the structures, creating volumes at different scales where voids are formed between the body and the textile skin. This entails to an investigation of the boundaries between pledge and architecture. The skin, when it is held as a structure, forms a volume with cocoon aspect of 66 m3, and comprises its interior other volumes as extensions of it. When the large textile body falls and folds form, adheres to the bodies and mutates its function. The skin is not intended to replace needs of the human being, he adapts to it, forcing or “allowing” the body to understand a series of tasks that he is not used to.

IDEM

by Maria Diego Izquierdo

Fashion Design
IDEM IDEM IDEM IDEM

Social analysis from fashion’s point of view, from the group integrated by people between 15 and 50 years old, from different social areas in Barcelona. The concept of this project is based on the study and photographic records of A. Versius and E. Vyttenbroek under the name Exactitudes (exact + attitude), carried out in Rotterdam Holland during the 90s and later. The work raises the similitude between people of the same group or social tribe, being among them isolated individuals, but with an aesthetic uniformity. After more than 20 years of the realization of this project, the sen sation of stylistic cloning is increasingly exaggerated. Due to the mass production of fast-fashion and the desire to “be fashion” following the trends to feel integrated, but at the same time trying to stand out.

Sujeto Colectivo

by Silvia Rubio Herrada

Fashion Design
Sujeto Colectivo Sujeto Colectivo Sujeto Colectivo Sujeto Colectivo

The project is about how people use clothes, body, posture to create an identity consciously, both to affirm their affiliation to the group and to differentiate themselves from those who are outside and inside it. I speak of how in the era of globalization, fashion no longer seeks to boast of belonging to one social class or another, but a taste, a lifestyle. For this I have researched people from different targets, social classes, and styles with their respective cabinets. This project could be considered a transformation of all the research into a language of all the cabinets found.

Filmar amb ànima

by Mateu Rabell Vilarrubias

Audiovisual Design
Filmar amb ànima Filmar amb ànima Filmar amb ànima

In the continuous communication experimentation on creating new audiovisual narratives on design, the author develops a learn-by-doing project composed by the documentation of creating a short film to understand which is his communication style on a context where the narrative differentiation is a key element on our professional communication environment.