Graphic Design Projects I

Teaching staff

Pau de Riba

Pau de Riba

Coordinator of the Graphic Design Department of the Bachelor’s degree in Design. Graphic designer, specialising in innovation and strategy.

Coordinator of the Graphic Design Department of the Bachelor’s degree in Design. Higher graduate in Graphic Design from Eina (UAB). Pau has worked as a graphic designer for various studios and consultancy firms. He is currently a graphic designer, a consultant for communication projects and strategies, and lectures on design projects at numerous universities.

Fact sheet

Formal qualifications: Bachelor's Degree in Design

Credits: 6

Course: Third

Typology: Elective Graphic Design

Code subject: GDVG03

INTRODUCTION

This course works on various types of projects in the field of graphic design. Alongside the ‘Graphic Design Projects II’ subject, which is part of the sixth semester, the projects provide the student with different formats and working methods that are applicable to multiple types of projects.

The objectives are aimed at improving the following aspects:

  • Representational ability in graphic design projects (since this semester students will start their specialisation).
  • Making the project evolve through successive prototypes to arrive at a professional standard of representation.
  • Interpret historical concepts and adapt them to reality from historical research.
  • Ability to build a visual narrative through communication strategy, persuasion, rhythm and inflection points.
  • Distinguish the associations of each font family and learn their proper use.
  • Develop a graphic summary from a poster.

 

CONTENTS

Graphic design projects:

  • Introduction of topics: Progress and Tradition, the Ecological Footprint.
  • Detection of potential problems or opportunities related to the discussed topics that can provide solutions through design proposals.
  • Selection of appropriate research methods to determine the boundaries of the problem.
  • Implementation of a method for providing creative solutions from graphic design that will solve the initial problem.
  • Execution of graphic projects.

Specific contents of the field of graphic design:

  • Typography: choosing and using of typography as an expressive element.
  • The poster.
    • Types.
    • Requirements and working dynamics.
    • References.
  • Communication strategy.
    • Objectives, audience, media, messages.
    • Map positioning.
    • Strengths and weaknesses.
  • Infographic.
    • Types.
    • Requirements and working dynamics.
    • References.
  • Presentations.
    • Script.
    • Presentation material.
    • Staging.

 

LEARNING OUTCOMES

  • The student applies knowledge specific to graphic design to challenges committed to the current social context.
  • Carries out projects using different disciplines from the field of graphic design to give graphic personality.
  • Collects and interprets relevant data and information on which to base, when necessary and appropriate, reflections on social, scientific or ethical issues from the field of design.
  • Produces simple computer graphics from complex data.
  • Illustrates abstract concepts with the selection of different typographic families.
  • Proposes interventions in line with democratic and sustainability-related values while respecting the fundamental rights of individuals.

 

SPECIFIC SKILLS

  • SS1. Critical analysis and evaluation of the consequences and implications of proposals raised in design projects, both the student’s own and those of others, and their adjustment to suit the social, economic, political and cultural context.
  • SS2. Integration of knowledge and approaches related to cultural, artistic and historical references in design, to practical design projects in creative and innovative ways.
  • SS3. The ability to conceptualise and experiment with suggestions for design projects, and approach them with a proactive and problem solving attitude that will facilitate decisive solutions to real or potential problems, all the while taking into account the integration of cultural, artistic and instrumental approaches.
  • SS4. Apply appropriate methodologies and varied research according to the subject matter, both for knowledge management and for formal experimentation and production that meets academic and professional standards.
  • SS5. Excellent command of languages of expression, graphic representation techniques, digital imaging tools, and formal and manual production techniques specific to different fields of design, thereby enabling their consistent application in the experimentation, development, execution and presentation processes inherent to professional projects.
  • SS7. Consider the properties and behaviour of the materials used in the different fields of design, in order to use them at the professional level in their own productions with aesthetic sensitivity and social and environmental responsibility.
  • SS8. Mastering the use of aesthetic and symbolic codes of communication, as well as specific design languages, to adapt the communicative intention of any given project to the vision of the user.
  • SS9. Implementation of design projects which provide alternative solutions and propose improvements based on functionality and viability. These solutions and improvements must also be able to respond to problems or changing situations in advance, through the development of a formal production at a professional level.
  • SS10. Effective contribution to cooperation and collaboration structures for the development of action plans with the capacity to adapt to the varied working methods of different creative teams.

 

EVALUATION

  • Observation of participation
  • Monitoring of the work produced
  • Realisation of works or projects