Computer Graphic Techniques II

Teaching staff

Ricard Marimon

Ricard Marimon

Bachelor’s Degree in Art and Design (Top-Up in Design) from the Elisava and the Winchester School of Arts at the University of Southampton.

Bachelor’s Degree in Art and Design (Top-Up in Design) from the Elisava and the Winchester School of Arts at the University of Southampton.

Fact sheet

Formal qualifications: Bachelor's Degree in Design

Credits: 6

Semester: 1

Course: Third

Typology: Elective Interior Design

Code subject: GDVI73

INTRODUCTION

The course is an introduction to computer-based graphic representation tools (3D AutoCAD, 3D Studio) as tools specifically for the design of spaces.

The first part focuses on modelling in AutoCAD and 3D Studio, and the second part shifts the focus to rendering using materials, light, perspectives…

The purpose of this course is to train the student from two perspectives: they are to produce images for presentations, which will allow them to quickly express their ideas, and they are encouraged to use 3D as a fully integrated tool in the creative process of their projects.

 

CONTENTS

Generation of 3D models using the 3D Studio software based on the following points:

  • Introduction to basic and extended geometries.
  • The line as a solid element.
  • Editing of organic meshes.
  • Creation of Nurbs surfaces.
  • 3D matrices
  • Primary and most common modifiers used in architecture and interior design.
  • Use of materials and geometries to fit mapping.
  • Standard and photometric lights.
  • Cameras and basic animation.
  • Rendering and post-production.
  • Mental Ray rendering.
  • Introduction to V-Ray.
  • V-Ray materials.
  • V-Ray render ending.

 

LEARNING OUTCOMES

  • Produces images and accurate models through the application of AutoCAD 3D to spatial surveys.
  • Makes imaginative animations that depict short tours through the designed space.
  • Properly lights night-time scenes.
  • Establishes appropriate relationships between 3D drawing and rendering software and uses them correctly.
  • Renders 3D images correctly by using the basic software required in the discipline of interior design.
  • Applies the knowledge, understanding and problem-solving skills gained in the professional interior design field to produce innovative and creative approaches.

 

SPECIFIC SKILLS

  • SS5. Excellent command of languages of expression, graphic representation techniques, digital imaging tools, and formal and manual production techniques specific to different fields of design, thereby enabling their consistent application in the experimentation, development, execution and presentation processes inherent to professional projects.

 

EVALUATION

  • Observation of participation
  • Monitoring of the work produced
  • Reports from students and tutors
  • Realisation of works or projects